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07/31/11:

14:00 Changeset [3721] by kozmo
* Removed unnecessary alpha value for lighting as well as alpha reference …
11:54 Ticket #557 (Reworked lighting model) created by kozmo
The current lighting model introduce confusion. We have two different …

07/24/11:

11:31 Changeset [3720] by kozmo
* Added colored overlays for SDL render backend [t:539]. * Reworked …

07/18/11:

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07/16/11:

20:30 Changeset [3719] by vtchill
calling getAttribInt instead of getAttrib when an integer is to be …
19:46 Changeset [3718] by vtchill
quick compiler error fix for converting a QString to an integer. This …

07/12/11:

18:33 Changeset [3717] by kozmo
* Fixed small bug regarding outlines [t:556]
18:25 Changeset [3716] by kozmo
* Fixed warnings and error on gcc [t:556]
16:21 Changeset [3715] by kozmo
* Added experimental OpenGL renderer to test new rendering path [t:556]
16:20 Ticket #556 (Try new approach for rendering) created by kozmo
Currently, we need to render everything from back to front and that …
16:14 Changeset [3714] by kozmo
* Changed Guichan graphics renderer to utilize vertex array instead of …
14:21 Changeset [3713] by kozmo
* Added more checking during parsing .xml atlas file [t:541]
13:09 Changeset [3712] by kozmo
* Added new settings field - GLCompressImages - this sets globally if …

07/09/11:

23:35 Changeset [3711] by kozmo
* Modified test content to reflect new atlas format [t:423]
23:27 Changeset [3710] by kozmo
* Modified Atlas Creator tool to support object creation as well as …
23:20 Changeset [3709] by kozmo
* Changed atlas loader to support new object format [t:542] * Moved atlas …

07/08/11:

16:05 Changeset [3708] by vtchill
Fixed some warnings with multiply defined typedefs that were introduced in …
15:33 Changeset [3707] by vtchill
Split out the object loading from the map loader. Now there is a dedicated …
14:39 Changeset [3706] by prock
* Small update to the settings module that should fix this bug. Leaving …
12:47 Ticket #555 (settings.setDefault() crashes if dialog hasn't been loaded yet) created by totycro@…
If a settings is missing at startup, it will be set automatically. Also, …

07/07/11:

16:50 Changeset [3705] by kozmo
* Changed atlas loader to work in similar fashion as animation loader …

07/06/11:

22:14 Changeset [3704] by kozmo
* Fixed a small bug that caused CoordinateRenderer? not render anything in …
18:25 Changeset [3703] by prock
* Adding some content to test atlases [t:423]
02:40 Changeset [3702] by vtchill
The editor should now use the default fife c++ map loader to load all …

07/05/11:

17:33 Changeset [3701] by prock
Updating the dependency graphs for fun. There is a bug it seems in …
17:32 Ticket #554 (Bug in dep_analyzer.py which prevents graphs from being generated) created by prock
There is a bug in dep_analyzer.py that prevents the dependency graphs from …
14:34 Changeset [3700] by prock
* The console in Rio works again * In the shooter demo I removed the …

07/04/11:

14:56 Changeset [3699] by prock
* Updating some header guards to reflect recent changes [t:550] * Set …
14:35 Changeset [3698] by kozmo
* Added a possibility to change target surface for renderbackend [t:553} …
14:31 Ticket #553 (Support for drawing/modyfing images) created by kozmo
Add a feature to draw more optimal onto Image surfaces in order to cache …
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