Timeline


and

11/16/10:

15:33 Ticket #505 (Windows package should download python if required) created by prock
The PARPG project uses NSIS as well and has added an option to download …

11/15/10:

22:15 Changeset [3509] by prock
Tagging the 0.3.2 release of FIFE
22:06 Changeset [3508] by prock
* Added the 0.3.2 version numbers to the fife installer script * Added …
18:42 Ticket #504 (Improve FIFE resource handling) created by prock
This is the major ticket in this milestone and it is focused on the way …

11/12/10:

03:10 Changeset [3507] by prock
* Modified a calculation in PointType2D to use the FIFE math function * …

11/10/10:

17:07 Ticket #503 (Several FIFE::Command type events are not being handled correctly) created by prock
These events are: CMD_INPUT_FOCUS_GAINED, CMD_APP_ICONIFIED, …
15:18 Ticket #502 (Create image resize/cropping functions for images) created by prock
Provide methods for resizing images in the x and y axis (or both). Also …

11/09/10:

21:39 Changeset [3506] by helios2000
* Fixed the getMatchingInstances() functions. So instance selecting should …
19:56 Ticket #500 (Map editor crashes with OpenGL renderer if too many instances per layer) closed by helios2000
fixed: (In [3505]) * Fixed the Map editor crashes. The problem was a not cleaned …
19:55 Changeset [3505] by helios2000
* Fixed the Map editor crashes. The problem was a not cleaned RenderList?
18:51 Ticket #501 (Create source and demo packages) created by prock
Create a clean source tgz and zip file for distributing. Also create …
15:46 Ticket #492 (Fife broken on Fedora 14 and future version of Fedora DSO Linker Problem) closed by prock
fixed: (In [3504]) * FIFE now builds on Fedora closes #492
15:46 Changeset [3504] by prock
* FIFE now builds on Fedora fixes[t:492]
12:31 Changeset [3503] by vtchill
fixed a minor bug in the editor when trying to switch to INSERTING mode …

11/08/10:

22:42 Ticket #500 (Map editor crashes with OpenGL renderer if too many instances per layer) created by mvbarracuda
== FIFE version == FIFE SVN r3501 == Platform and OS == Win32, Python …
22:38 Changeset [3502] by mvbarracuda
Correcting screwed up file name; mea culpa
22:24 Ticket #499 (Editor file browser widget can't be closed) created by mvbarracuda
== FIFE version number == FIFE SVN r3501 == Platform / OS == Win32, …
22:15 Changeset [3501] by mvbarracuda
Modified currently unused tourist_beach map for testing purposes: * To …
22:07 Changeset [3500] by prock
* Some updates to CHANGES, INSTALL, and README
21:36 Changeset [3499] by prock
* Fixed the clear screen problems. The screen is now automatically …
20:37 Changeset [3498] by prock
* This fixes the case were the engine would clear the screen twice The …
18:33 Ticket #498 (Upload source and windows packages to sourceforge) created by prock
* Package a clean source in tgz and zip formats. * Upload source …
18:32 Ticket #497 (Package FIFE for Windows) created by prock
* Create the python module installer * Create the FIFE installer
18:21 Changeset [3497] by helios2000
* Removed the instance id unique check from the loader.
18:06 Changeset [3496] by prock
* More updates to CHANGES * Updated the shooter demo settings-dist.xml …
16:52 Changeset [3495] by mvbarracuda
Win32 build script updates to use the new Win32 November 2010 Devkit: * …
16:29 Ticket #364 (Review, test and merge light branch) closed by helios2000
completed
15:46 Changeset [3494] by helios2000
* Fixed the warnings that were introduced by the light branch merge.

11/07/10:

21:50 Ticket #496 (Map editor is broken for latest trunk) closed by mvbarracuda
fixed: Fixed with [3493]
21:45 Changeset [3493] by mvbarracuda
* Fixing map editor (was missing light renderer line in its settings file …
21:41 Ticket #496 (Map editor is broken for latest trunk) created by mvbarracuda
The FIFE map editor can't be fired up anymore on my system with the latest …

11/06/10:

11:13 Changeset [3492] by mvbarracuda
Removing unneeded gltext.h include: * With the include in place, MSVC …

11/05/10:

17:55 Ticket #495 (Shooter demo crashes after killing the boss) created by prock
This problem is not always reproducible. All you have to do is defeat the …
15:21 Changeset [3491] by helios2000
* Merged the light branch back into trunk. * Modified the demos so they …

11/04/10:

20:37 Ticket #494 (fife_settings module does not list detected screen resolutions) created by prock
This affects the demos along with some clients. When you open the …
19:06 Changeset [3490] by helios2000
* Merged the last trunk changes. * Deleted unnecessary files. * Rewrote …

11/03/10:

13:44 Changeset [3489] by prock
* Updated the REAMDE * Changed any 0.3.1 references to 0.3.2 in …

11/02/10:

21:19 Ticket #493 (Adopt a "scene" concept for the renderer) created by prock
As I was looking at the ticket to add background image support I started …
18:51 Changeset [3488] by prock
* Added a bunch of changes to CHANGES. It should now be up to date * …
13:39 Ticket #492 (Fife broken on Fedora 14 and future version of Fedora DSO Linker Problem) created by LinuxDonald
No Fedora 14 user can compile fife because of the dso linker problem …

11/01/10:

21:13 Ticket #412 (Guichan widgets do not correctly handle meta characters (shift, ctrl, alt, ...) closed by prock
duplicate: Duplicate... see #432

10/31/10:

13:16 Changeset [3487] by mvbarracuda
Updated .iss installer script for the upcoming win32 devkit update

10/30/10:

18:23 Changeset [3486] by mvbarracuda
Added the README for the upcoming win32 devkit update. The devkit.iss …

10/28/10:

17:10 Ticket #491 (Create C++ versions of the map/object loaders/savers) created by prock
This is a major ticket for this milestone. We need to move the …

10/22/10:

16:01 Changeset [3485] by prock
* The RPG and Shooter demos now clear the screen when in OpenGL mode * …

10/21/10:

20:00 Changeset [3484] by prock
* Made the dynamic widget test in the pychan_demo work/look a little …
19:54 Ticket #282 (Improved floating text rendering: outline) closed by prock
invalid: I was thinking about adding speech bubbles but that's another ticket. I'm …
18:52 Ticket #315 (Interface for querying/setting fullscreen resolution in-game) closed by prock
fixed: (In [3483]) * Added the ability to change screen modes on the fly. This …
18:50 Changeset [3483] by prock
* Added the ability to change screen modes on the fly. This works both in …
16:31 Changeset [3482] by helios2000
* Fixed the import/export problem for images and animations. * Added a …

10/20/10:

14:01 Changeset [3481] by helios2000
* Changed drawLightPrimitive() to use glColor4ub() instead of glColor4f(). …

10/17/10:

13:49 Ticket #490 (The spacer concept in pychan does not work) created by vtchill
Pychan allows adding a spacer which is represented as fixed or expandable …
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